Dolls Frontline

Roles: Motion Designer & Editor

Purpose

To promote the mobile game Girls’ Frontline and support an upcoming campaign or update with a visually engaging short-form video.

Concept Development

The concept was guided by a creative brief provided by the client. I expanded on it by sourcing fitting assets and designing high-energy visuals that matched the game’s sci-fi/military tone.

Visual & Aesthetic Choices

  • Futuristic interface elements, quick-paced transitions, and HUD overlays.

  • Stylized text animations and bold typography to enhance urgency and action.

  • Color palette and graphic style consistent with the game’s dark and high-tech aesthetic.

Production Decisions

  • Used a combination of sourced game assets and custom motion graphics to keep the visuals consistent and impactful.

  • Prioritized clarity and visual rhythm to maintain viewer attention throughout the fast-paced video.

  • Chose sound design and pacing that emphasized urgency and hype.

Creative Challenges

  • Short turnaround time of only a few days.

  • Had to interpret the brief quickly and independently source assets that felt authentic to the game’s universe.

  • Ensuring visual cohesion between in-game assets and custom animation work.

Reflection

This project reinforced my ability to work efficiently under pressure and adapt quickly to client needs while still delivering high-quality motion graphics that respected brand identity and style.

Final Result